Recent Game Development Blogs

  • Adobe Buys Mixamo
    Mecanim, Mixamo and Adobe
  • Unity Game Engine Topics
  • Live Streaming - Multistream
  • 3D Printing
  • UNET - Unity Networking Update
  • New Color Coding System
  • Website Repair Image
    Website Recovery
  • Unity 5 RPG Series - Hack n Slash
  • Monobehavior Event Execution Order in Unity
  • Creating Arenas For Our Unity Tutorial - Feb 21, 2015 Live Stream
  • website updates
    New Updates
  • Game Of The Month: Feb 2015 - Racing With Guns
  • ScriptableObjects As Databases In Unity
  • 7 Day Challenge
  • Unity 5 Roadshow - Austin Texas
  • Evil Cubie Just Got A Lot Smarter!
  • Dec 18, 2014 Live Stream - Learning To Use Events
  • Santa Comes To Twitch! BurgZerg Arcade's December 1, 2014 Live Stream
  • BurgZerg Arcade's November 26, 2014 Live Stream
  • Unlease The Magic! November 25, 2014 Live Stream
  • BurgZerg Arcade's November 23, 2014 Live Stream
  • uGUI Health Bars With Unity 5
  • Gearing Up For Unity5
  • UNET, Can't Wait!
  • Course Testers Needed!
  • NAS: Qnap TS-807 Pro - First Week
  • Tutorials Moving Forward
  • GitHub For BurgZerg Arcade Tutorials
  • Tutorial Bound Again: BurgZerg Arcade 2.0

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Peter Laliberte has been part of the Game Development community for over 30 years. He got his start learning Basic on his trusty TRS-80 back in the 80s. Through his journey with Commodore Computers, he started creating desktop games in C/C++, fooled around in the Amiga demo scene with Assembly Language, and then settle with creating online games playable on various Canadian BBS systems.

For the last several years, Peter has been using the Unity Game Engine to create games and mobile applications.


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I tend to Live Stream when I get the time. You can find me over on Twitch when I do. Follow Me


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