Unity 5.5 Line Renderer

One of the things that was changed with Unity 5.5 was the way the Line Renderer worked. Sure it is supposedly more efficient under the hood, but how easy will it be to work with. Does anyone remember when they updated the Particle System? Well let’s take a look and see what it can do for us this time around.

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Husband, father, teacher, tinkerer extraordinaire. When I am not busy with one of those roles, I tend to create things on the interwebs.